Please note that the message will only appear once after the game mode is activated. If a time-limited game mode is active, a scrolling message will appear in the middle of the player screen on the Port. New Ship FilterĪ new Ship Filter has been added-Players can now activate the “Techline Ship” option. Players can select a ship from the Ship List and add it to the Comparison System list directly. When players open the Comparison System list in the Port, the Ship List will be activated as well. Players can now select the number of each daily container to open and can open up to 10 at a time. Airstrike Commander SkillĪ brand-new Legendary Commander features “The Flying Dutchman” unique skill, which can slightly increase the Airstrike squadron flight speed. Airstrike Equipmentįor Tier VII and higher Dutch cruisers, a new piece of equipment has been added-Airstrike Modification I-which reduces the Airstrike cooldown time by 5%. When a battle begins or a ship is respawned in Respawn Mode, Airstrike will be on cooldown. Overall, it takes 10 seconds between calling in the Airstrike and the bombs hitting the target area. In this period, ship AA will not target it anymore, even if it is still in range. Leave: Squadron flies high and disappears. In this time, squadrons will still take damage. It requires 2.5 seconds for these bombs to hit the surface. Bomb drop: The squadron reaches the target area and drops bombs. Flight (5 seconds): Squadrons fly in and start taking AA damage. In this step, Airstrike squadrons don’t take any AA damage. Appearance (2.5 seconds): Squadron appears in the sky and dives to the common flight height. The upgrade increases Airstrike Bomber HP and damage.Īirstrike now has four clear steps in the mechanic once the squadron has been activated: The Airstrike mechanic now uses Dive Bomber Blueprints for upgrading. Here’s the full overall description of everything new in Update 5.2: Airstrike Mechanic Upgrade
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